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Post Techniques
THIS IS AN INDEX PAGE
The Composite
Preperation and Image analysis
Layering Tips
Shadows Reflections and Projections
Focus
tilt shift
Lighting
Making effects sit in frame
Perspective
Perspective correction
Paralax
Specific effects
Elements
Smoke
Rain
Checking work
Node Efficiency
Duplicating Nodes
Concatenation Sidemasks vs Keymix
Multiple Scripts and Precomps
Cycloramas
Panorama stitching
Matte Painting
Camera Mapping
Image Processing
Sharpening and Blurring
Motion Blur
Vector motion blur
skin imperfection filter
Stylized looks
Film Look
Paint Look
Video Look
Multiplication and PreMultiplication
Correcting Fottage
Degrain Noise Reduction
Adding Grain
Interlace Artifacts
Video Look
Artifacts
Optical Flow
Retime
Edge Detect
Stereoscopic
Transforms
Resize Algorithms
COntent Aware Resizing
Motion Tracking
3d Tracking
Matchmove tutorial
averaging tracks
Sensor Tracking
Motion Capture
Colour Manipulation
Colour Correction Basics
cc Image Quality
cc Tools
cc Analytical tools
cc Adjustment Tools
cc Process
cc Primary
cc Secondary
Colour Space
Look Up Table
Working Lut Practice
Linear Space
EXRs
Why Adds in linear colour space have a non-linear result
Gamma encoded space
Log Space
Bit Depth
Colour Model
High Dynamic Range
Technicolor process
Peception Theory
Day For Night
Colourization
Colour Theory
Digital Intermediate
PANCHROMATIC BandW
Color Matching
Colour Correcting CG
Setting blacks with CG AOV
Black Levels
Matte Generation
Keying
Keyer Types
Colour Difference
Luma Key
Chroma Key
3D Chroma Keyer
Difference Mattes
Additive Keyer
Procedual Matte Creation
PreTreating Plates
Degrain Noise Reduction
Keys and Compression
Spill and Fringe Suppresion
Light Wrap
Pixel Fill
Edge Blending
Procedual Image Combination
Matte Processing
Rotoscoping
motion tracked
Combining Mattes
Animation and 3d
3d Lighting
3d Texturing
3d Animation
3d Modeling
Compositing 3d
CG MultiPass
Normals
Bent Normals
Vector motion blur
Displacement maps
Z depth pass
Background RGBA Pass
Coverage Pass
RGB Channel Shadows
Global Illumination
Ambient Occlusion
ID Pass
2.5d
UV Mapping
Spectral Harmonic Re-Lighting
Camera Mapping
http://www.evermotion.org/
Motion Graphics
Painting
Matte Painting
Dust and Scratches
Wireremoval
Damaged Fottage
spots and makeup removal
Pre-Visualization
NLE Editing
Safe Data Practice
Logging abbreviations
Rushes Tape Requirements
Tx Delivery Tape Requirements
Editing Craft
DVD
tempTest
Created by:
ome
. Last Modification: Wednesday 31 of December, 2008 01:29:17 GMT by
ome
.
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